![]() Non-typist theories aside, I would have went with the built-in keyboard here (plus I could put Emoji in my golfer’s name, which is always awesome right?)įinally, one last thing here. Jakob Nielsen’s Law of the Internet User Experience states that “users spent most of their time on other sites”. While the custom keyboard matches the style of the game, it’s definitely less familiar to users than the built-in one. Or, if the application of the keyboard is more picking letters than typing, like a game of Hangman. But if your target user base is children or other people who aren’t familiar with touch typing, alphabetic might be a better choice for them. For me, QWERTY is absolutely the fastest way for me to type because I know where all the keys are. But really, the answer is to know your users. So my first thought here is, that’s stupid, just use the built-in keyboard. A QWERTY keyboard would also have the advantage of being able to use the system’s built-in keyboard, something that I definitely would recognize. ![]() My expectation was that it would be a QWERTY keyboard instead. The first time I encountered this screen, it was really weird to me that the keyboard was in alphabetic order. So many good names, what to pick, what to pick. ![]() This, of course, is probably the hardest part of creating your own character. That is, if they remember that, and can figure out how to get back to the player creation screen. Okay, so maybe you could argue that now the player knows there are three player slots available. There is zero benefit to showing this screen here. Don’t make your users go through unnecessary steps. But since this is an unskippable thing, why even show this screen? There’s only one thing the user can possibly do, so there’s no point. Obviously, the game is forcing the user to create a new player. ![]() Okay, so you fire up the game, and what do you get? This screen: It’s the first thing the game drops you into here, and it’s a little bit clunky for a variety of reasons. Creating your own custom golfer has been a staple of the series since way back in 2004, and it’s a fun part of the Tiger Woods Golf experience. However, it doesn’t start out on a great foot. Of course, this being a game produced by EA in 2013, the in-app purchase nagging is a little bit annoying, but this is still an entertaining diversion. For some reason golf is one of those genres of games that are way more fun than I expect them to be. As of this writing, Tiger Woods PGA Tour 12 is the only version of the classic golf sim to make it to iOS ( iTunes link) and Android ( Google Play link) platforms. ![]()
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